Miners Hood ROBINHOOD 4663

10,000 hand-drawn pixel miners

Miners Hood

Every miner is drawn cell by cell on a 48×60 grid — no generator prompts, no smoothing, no upscaling tricks. Plan one blast, clear four diamonds without dropping a beam, and your first miner is free. After that they cost 0.0001 ETH each, up to 25 per wallet.

10000
Supply
1
Free / wallet
25
Max / wallet
8
Trait axes
Miners Hood pixel miner
#280 · Legendary
01

Blast plan

Nothing here is hidden. Four diamonds to bring out, six support beams that have to survive, and gold seams that carry a blast from one cell into the next. You get two charges and one detonation — so the biggest chain is usually the wrong one. Land it clean and the free claim unlocks. Buying doesn't need any of this.

0 / 2
Charges
4
Diamonds
6
Beams
0
Cells in blast

How the blast works

  • ◆ diamond — all four must go
  • ▮ support beam — all six must survive
  • Gold bar between cells = a seam
  • A charge breaks its cell and the four around it
  • Anything broken spreads along every seam it touches
  • Tap to place, tap again to move it
  • Watch cells in blast before you fire

Every face is checked before you see it, so a solution always exists — if it goes wrong, the plan was wrong, not the board. What the blast can't do is stop a second free mint: the contract does that, by address, and no browser can talk it out of it.

02

Claim

One free miner per wallet, then 0.0001 ETH each. Twenty-five per wallet is the lifetime cap and the free one counts toward it.

Blast to unlock
FREE

One per wallet, enforced on-chain by address. Land a clean blast above to reveal the claim. Free miners are drawn from the Common and Uncommon pool — a good miner, not a rare one.

1
Free applied—
Paid miners—
Total—
Your wallet has—
Contract address publishes at launch
03

Five grades of miner

Every tier is a visible difference, not a label. Gold helmets exist only at Epic; the diamond crown, prismatic eyes and the diamond vein wall exist only at Legendary. Counts below are read straight from the shipped metadata.

What a paid mint is actually buying

Free pool—
Paid pool—
Rare or better, per paid mint—
Rare or better, per free mint—

Odds are computed from the tier supply in the metadata, not chosen for the pitch. Which token id you receive is drawn on-chain at mint — the pool decides what is possible, never the order.

05

Every trait, counted

Real counts from the collection metadata, not estimates. All eight axes, all values, nothing sitting at zero.

06

Questions

Does the blast game actually control my free mint?

It controls what this page offers you, and nothing more. Any browser game can be bypassed by calling the contract directly, so it would be dishonest to tell you the blast is the gate. The real limit is claimedFree(address) in the contract: one free miner per address, checked on-chain, no exceptions. The blast is how you earn it here — the contract is what enforces it everywhere.

How many can one wallet mint?

Twenty-five in total, for the life of the collection. Your free miner counts as one of those twenty-five, so a wallet that claims the free one can buy twenty-four more at 0.0001 ETH each.

What does a miner cost?

The first is free once you have landed a clean blast. Every one after that is 0.0001 ETH on Robinhood Chain 4663. The price is written into the contract at deploy and cannot be changed afterwards.

Do I have to play the game to buy one?

No. Paid mints skip the rock face entirely — connect a wallet, pick an amount, mint. The blast exists only to earn the free miner. If you would rather just buy, nothing on this page asks you to play first.

What do the gold bars between cells mean?

Those are seams, and they are the whole puzzle. A charge breaks its own cell plus the four touching it — but anything broken then travels along every seam it touches, and keeps travelling, so one charge on a long seam run can take out a third of the face. That is why the biggest chain is usually the wrong one: six support beams have to survive, and a blast that reaches further than you planned brings the roof down. Watch cells in blast in the readout as you move a charge — it counts exactly what the detonation will take, before you commit.

Can I get a face that's impossible?

No. Before a face is shown to you, every one of the 1,128 possible two-charge placements is checked and the face is discarded unless at least one of them clears all four diamonds with all six beams intact. So a solution always exists. If a blast goes wrong it was the plan, never the board — and a fresh face costs nothing.

Is the art AI-generated?

No. Each miner is composed from hand-authored pixel cells on a 48×60 logical grid, mirrored for exact front symmetry and scaled up with nearest-neighbour only — 72 cells at exactly 8 pixels each, so the grid stays even. There is no diffusion model and no smoothing anywhere in the pipeline.

Is the mint open right now?

Not yet. The contract is not deployed, so the mint button stays disabled and no address is published on this page. When it goes live the address appears in the Claim section above and the button switches on. Anything claiming to be the Miners Hood contract before then is not ours.

How is rarity decided?

Every miner carries a Tier trait, and the tier is a real pool with a hard count: 7,000 Common, 2,000 Uncommon, 700 Rare, 250 Epic, 50 Legendary. Tier is not a label bolted onto identical art — each grade owns traits that do not exist below it. Gold helmets and plasma drills start at Epic; the diamond crown, prismatic eyes and diamond vein wall are Legendary only. Every combination is still unique.

Does paying actually improve what I get?

Yes, and it is the only thing that does. All 1,000 Rare, Epic and Legendary miners sit in the 2,000-token paid pool, so a paid mint has about a 50% shot at Rare or better. The 8,000 free miners are drawn from Common and Uncommon only — digging earns you a miner, it cannot earn you a grail. That is the trade: the free one costs attention, the rare ones cost 0.0001 ETH.

Can I pick which tier I mint?

No. You choose the pool by paying; the chain chooses the token. Letting buyers hand-pick a Legendary would make the count meaningless, and any page that promises a specific rare token before mint is lying about how minting works.